Autonomous Vehicle Management

Project type

Desktop application


Construction & manufacturing


2018 - current

Dealing in a nearly $1 trillion industry, our client had an incredible need for an autonomous system to deliver items to specific locations. With a dwindling labor force, the need for autonomous delivery options was extreme, and speed-to-market was a large driver.

We developed an application that helped employees manage the delivery routes of multiple vehicles in multiple locations at a time.

*Note: project details are confidential, thus only general aspects are being shown.

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Mark Nader

Sole product designer

M Kusold

Lead developer

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Mariana Araujo

Project manager

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Dev team

7 developers

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Multiple stakeholders

Construction site issues

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Tight labor market

It’s difficult for construction crews to find and retain enough workers. Using autonomous vehicles would remove the need for a driver, potentially halving the number of employees needed.

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Reporting accuracy

Most logging is tracked by hand, so gaining insight into what supplies were delivered can be difficult. Workers sometimes embellish the amount of work they actually accomplish as well.

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Accidents involving heavy machinery can lead to disaster and injury, to both individuals and property.

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Our goal

Create an application that can manage a fleet of autonomous vehicles on a construction site.

The product had been pushed into the market as a prototype and built before the original designer was even done, so it had a lot of usability issues. I was brought in to work with our scrum team and refine the UX of the product (while it was being used by our customers).

Shorter flows, less clicks,
& cleaner code

We originally led users through a step-by-step process to create a mission. After gathering data from the field, however, we realized we overestimated the importance of some elements and underestimated our users’ competence.

We removed the step-by-step guide, deleted some code, and made more of less by only showing what users really cared about in a details panel that they could edit whenever they wanted. No more walking through an entire flow whenever they wanted to edit something.

The initial flow

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Preview and confirm all route information
Create a new mission